using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace MecRobGest.GUI
{
    public partial class GUIMaquinas : Form
    {
        public GUIMaquinas()
        {
            InitializeComponent();
        }

        private void maquinasBindingNavigatorSaveItem_Click(object sender, EventArgs e)
        {
            this.Validate();
            this.maquinasBindingSource.EndEdit();
            this.maquinasTableAdapter.Update(this.dBDataset.Maquinas);

        }

        private void GUIMaquinas_Load(object sender, EventArgs e)
        {
            // TODO: This line of code loads data into the 'dBDataset.Maquinas' table. You can move, or remove it, as needed.
            this.maquinasTableAdapter.Fill(this.dBDataset.Maquinas);

        }

        private void idLabel_Click(object sender, EventArgs e)
        {

        }

        private void idTextBox_TextChanged(object sender, EventArgs e)
        {

        }

        private void nombreLabel_Click(object sender, EventArgs e)
        {

        }

        private void nombreTextBox_TextChanged(object sender, EventArgs e)
        {

        }

        private void notasLabel_Click(object sender, EventArgs e)
        {

        }

        private void notasTextBox_TextChanged(object sender, EventArgs e)
        {

        }

        private void btnCerrar_Click(object sender, EventArgs e)
        {
            this.Dispose();
        }
    }
}